I’m currently making my own indie game where the player explores into the depths of an infinite dungeon while fighting enemies with really fluid movement mechanics! Here is some of the art I’ve made for the project so far, much more to come in the future.

Early iterations of the player character.

Early designs for the walls of the dungeon interior

Early artwork of the Lifebloom, a divine flower that prevents aging. Charms are hung from it to ward off plant diseases.

Marble texture stylization test. I plan to paint the game’s textures in photoshop and am aiming for a balance of painterly and graphic attributes in the texture style.